![]() ![]() But in 2017 the studio started with just four people. If LinkedIn is to be believed, Mundfish now has 77 employees. It’s mainly because of them that the game turned out the way players see it today. Nevertheless, some people have seen the development of Atomic Heart through, beginning to end. ![]() All to “make it look pretty.”Īlmost all former employees and those with personal knowledge of the situation at Mundfish describe the development of Atomic Heart as “chaos.” In fact, the entire project is kept alive only by the enthusiasm of people who want to create “Russian BioShock.” But in the end, many of them cannot stand the absurdity of working inside Mundfish and leave to find greener pastures. Mundfish management modified existing moments of the game and even created entirely new scenes specifically for the trailer. This approach led to delays in Atomic Heart’s development, as access to many of the game’s files was blocked for developers to be used in the trailer. So every time it came to a trailer release, the Mundfish executives threw all their energy into it. It is likely that the initial success of the game, which came just after the teaser trailer, left its mark here. ![]() Most of the attention in Mundfish is paid to the development of game videos and trailers. Potential employees were not always judged by their skills. Developers were taking on work they shouldn’t have been doing in the first place. People in different positions were changing regularly. At various times, Atomic Heart has wanted to become a competitor to Prey, BioShock, and Dark Souls.īecause of the misunderstanding of the game development structure, Mundfish has also developed a significant turnover of staff. Many gameplay mechanics are developed at the instant wish of management. Because of this, the game’s production is too chaotic and have no strict roadmap. Within Mundfish, there is no clear development structure. Especially when it comes to AAA-level projects, which is what Atomic Heart is aiming for. The problem is that almost none have had enough experience in making games. The attention from players and media has energized the Mundfish developers to step up with the game’s development. The information in this section and further comes from public sources and conversations between Multiplatform editors and journalists who are familiar with both former and current Mundfish developers. As a result, Atomic Heart production restarted, and the studio took on a second version of the game. The positive feedback from players and media attention prompted Mundfish to take up development with renewed vigor. Not every new developer can achieve such results. To date, the video has gathered 1.6 million views. ![]() Then Mundfish decided to publish the trailer for the general audience. When publisher representatives saw that Atomic Heart does not exist as a video game, they left the developers with nothing. EA delegation even visited the Mundfish studio. Initially, the choice fell on Electronic Arts. In fact, the first teaser trailer was a kind of concept presentation that Mundfish wanted to sell to some publisher. The audio track was not native to the game and was overlaid on top of the video separately. It used some mechanics from the early version of Atomic Heart, but it had enough scenes made from scratch in Maya and Unreal Engine 4. The first teaser trailer was completely fake. It became clear that processes inside Mundfish are far from ideal. At that time, the Telegram channel “Gamedev We Deserved” published an extensive investigation on the game’s development. Include a nice storyline plus a 60FPS performance mode on consoles, and we ought to have a winner.In 2019, Atomic Heart already managed to acquire a decent fan base in terms of numbers. Graphically the game looks amazing, and the combat seems intense. Atomic Heart (Cloud, Console, and PC) – February 21Īdditionally, EA Play and Ultimate members can obtain a Supercharge Pack for Madden NFL 23 by logging into Madden Ultimate Team between February 9 and March 9, 2023.Ītomic Heart is surely the one many players are eager to get their hands on, let’s just hope it lives up to the hype.Shadow Warrior 3: Definitive Edition (Cloud, Console, and PC) – February 16.Cities: Skylines – Remastered (Cloud and Xbox Series X|S) – February 15.Mount & Blade II: Bannerlord (Cloud, Console, and PC) – February 14.SD Gundam Battle Alliance (Cloud, Console, and PC) – February 9.Madden NFL 23 (Console and PC) EA Play – February 9.Hot on the heels of last month’s refresh, February will see the addition of the following: Microsoft has unveiled its list of new Xbox Game Pass titles for February, featuring half-a-dozen games each of a different style, from first-person shooters and strategy to sports and management. ![]()
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